Anyone hungry? 🍪

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Have me walk you through the process of making this guy.

An 8+ hour video walk-through, a 40 page field guide, 3D rendered images to study 'thinking in 3D' and all the files.

“Love your work, discovered it a few weeks ago and instantly bought your Gumroad course. I've only had a chance to flick through the actual course but it's all great stuff, and the sketch notes alone are amazing - plenty of new lessons and valuable reminders!”

@itsHalfpint

Have you ever thought...

  • How do I exaggerate the shapes and make the character feel 'Stylized'?
  • When/how do I shade things in certain ways to make them feel 'realistic' yet 'stylized'?
  • What brushes should I use? (It's really not that important!)
  • How do I steer away from the realistic photo reference and create my own character?
  • How do I take a black and white painting and convert it to colour ('convert' isn't the right way of thinking about it btw)

You and me both my friend! So in this 8+ hour walk-through, my goal is to show you my answer to these questions in the context of illustrating this character from scratch.

Over 8+ hours of me walking you through the process.

Byt the end of this, you'll have a great understanding of how I went about creating this character from scratch.

  1. The Sketch

  2. Sketch clean up/line work

  3. Local Values

  4. Value Block In

  5. Skin colour base

  6. Face Render

  7. Clothing rendering

  8. Accessory details

  9. Merge everything down and paint!

  10. Lighting effects

  11. Procreate Examples to follow

What you'll learn 🧠

By the end of this tutorial, you'll have an understanding of...

  • What I'm thinking about when I'm simplifying and stylizing from photo reference
  • The artists that were on my reference board for this illustration
  • My thoughts around 'thinking in 3D' (accompanied by some 3D models to study from)
  • How I think about line-work and some actionable tips to achieve 'dynamic' feeling line-work
  • My thought process around inventing the illusion of light (rendering)
  • How 'thinking clearly' leads to 'cleaner' work
  • 'finishing' the illustration and adding those fun things like 'rim lights' etc
  • Technical tips on layer modes & layer organisation (demonstrated in both Photoshop and Procreate but it applies to most painting software)
  • All the tools I used
  • I'll be sharing some of my recommended resources that personally helped me with topics like anatomy and rendering for you to dive deeper into

In this 7+ hour walk-through, my goal is to show you my answer to these questions in the context of illustrating this character from scratch.

3D models and Blender files of key forms included

I modeled up some 3D forms to help you study and 'Think in 3D' this has helped me in my journey so far, and I hope it'll help you see what I see.

40+ page 'Field Guide'

I like to read when learning stuff, so I wanted to give you the same experience!

Included in the 'Complete Package'

Pricing

Something for everyone

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The Complete Package

$44.99 USD
  • 8+ hour real time walk-through

  • 40+ page field guide

  • 3D models as a study guide

  • The .PSD

.PSD and Field Guide

$34.99 USD
  • The PSD and PDF Field Guide

Just the file

$4.99 USD
  • The .PSD only